For most of my life, I've been a "space nerd". I'm fascinated with all things NASA and space exploration. I've modeled and rendered many NASA related projects previously. With Perseverance, I wanted to push the limits of my research, technical modeling and inclusion of details. Over 6 months I modeled much of the rover in Fusion 360 creating sub-assemblies that I could reassemble in 3DS MAX and manage the data a bit better.
More WIP and details at https://www.behance.net/gallery/131523011/Mars-2020-Perseverance-Rover